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3D House

Project Overview

  • Project & Goal: Studio art test submission featuring a low-poly stylized 3D environment asset (Fantasy Bakery / Oven House) designed to demonstrate production-ready modeling, efficient UV unwrapping, and hand-painted texturing pipelines.
  • 3D Modeling & Topology: Modeled in 3ds Max using clean, low-poly geometry optimized for real-time engine performance—balancing strict polygon budgets with expressive architectural silhouettes.
  • UVs & Texturing: Non-overlapping, optimized UV layouts mapped to hand-painted diffuse textures. Incorporates custom-painted wood grain, stone masonry, and vibrant tiled roofing to establish strong tactile readability.

Visual & Graphic Details

  • Thematic Aesthetic: A cozy fantasy-craft architectural style featuring exaggerated curved rooflines and warm exterior props (brick oven, wooden counters, hanging signage, and pottery) that reinforce environmental storytelling.
  • Palette & Color Semiotics: Leverages deep magenta and rich crimson roofing contrasted with warm timber framing, neutral cream plaster, and cool stone foundations—creating a balanced visual hierarchy and clear spatial depth for interactive game environments.

Software Tools & Pipeline

  • Tools Used: 3ds Max, Adobe Photoshop (Hand-Painted Texturing)

Category

3D modeling, Game Art

Tag

Graphic 3D modeling

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