About Me
I bridge 9 years of industry-proven digital art production with rigorous design methodology. My work synthesizes advanced 2D concept workflows, character psychology, and highly optimized 3D asset execution tailored for modern production pipelines. Driven by an ethos of continuous learning and an eagerness for new creative challenges, I strive to engineer visual solutions that meet the absolute highest standards of both commercial utility and academic research.
ACHIEVEMENTS:
GOLD MEDAL IN B.F.A ROLE OF
HONOR IN B.F.A & M.F.A
EDUCATION
M.F.A in Multimedia Design
GRADUATED 2014 – 2016 Grade A
Graduated from L.C.W.U (Lahore College for Women University) with “ROLE OF HONOR”
B.F.A in Communication Design
ISSUED IN DECEMBER 2014 Grade A+
Graduated from L.C.W.U (Lahore College for Women University) “Gold Medal”
EXPERIENCE
Art Lead | Infinity UP Nov 2024 – Jun 2026
Directed end-to-end visual development as Senior Art Lead, managing 2D concepts, character designs, environment art, and 2D/3D game asset pipelines.
Senior Concept Artist | Terafort Feb 2024 – Oct 2024
Designed isometric game art, environment layouts, and prop concepts for casual mobile game titles.
Senior Concept Artist (Lead) | Geniteam Solutions Nov 2021 – Aug 2023
Spearheaded 2D/3D concept art, character turnarounds, and environment assets across hyper-casual, idle, and casual titles for studio IP (ZNK Games, Geni Games), including work on Scary Teacher.
Senior CG Artist | Mindravel Interactive Jan 2016 – Dec 2020
Developed 2D and 3D game assets, UI layouts, and concept art for mobile titles across iOS and Android platforms.