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Nick and Tani

Game Asset Design

Project Overview

  • Project & Role: Commercial 2D UI asset design and reward system graphics for Nick and Tani Match Game (2021).
  • Genre & Mechanics: Mobile casual tile-matching puzzle loop structurally analogous to Toy Blast, requiring high-contrast visual feedback for rapid reward loops.
  • Production Methodology: 100% human-directed 2D digital art pipeline—utilizing traditional vector drafting and hand-painted value passes without generative AI to preserve stylistic integrity and authorial control.

Visual & Graphic Details

  • Thematic Aesthetic: Arabian fantasy visual direction featuring stylized narrative items, including ornate turbans, genie lamps, flying carpets, scimitars, and jewel-encrusted treasure chests.
  • Palette & Color Semiotics: Leverages a high-contrast jewel-tone palette (emerald greens, ruby reds, deep teals, and polished gold trim). Incorporates volumetric lighting, soft ambient occlusion, and exaggerated silhouettes to optimize cognitive readability at small mobile display scales.

Software Tools & Pipeline

  • Software Tools: Adobe Photoshop, Adobe Illustrator
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